As game development becomes more global and distributed, production has become increasingly complex. Teams are working across disciplines, studios, countries and time zones, with critical information often scattered across different tools and conversations.
In Episode 4 of Delivering The Promise, host Richard Cheah joins Yea Ji Oh, Global Director of Delivery & Client Engagement, and Streamline Co-Founder Stefan Baier to explore Streamframe: why Streamline built its own orchestration system, how it connects production with wider business context, and how technologies like AI can help teams surface what matters and make better-informed decisions.