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Streamline Summoned For Final Fantasy XV Development
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How Streamline Won Street Fighter ® V
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About Us


Taka Kawasaki

Japan Territory Manager

"When our licensees request recommendations for trustful partners, Streamline Studios is always my first choice. For years, Streamline has done outstanding AAA work for many game companies worldwide. The quality of their work using UE4 is superior and their creative talents are best in class."

Hajime Tabata

Director Of Final Fantasy XV

"Streamline supported the final and most intense stages of our game development, when time was the most crucial factor. Despite the tough situation on hand, they delivered a stable and fantastic performance, without showing any trace of confusion. This is the reason why the FINAL FANTASY XV development team hopes to continue our ongoing partnership with Streamline."

Bochan Kim

Sr. Producer of Street Fighter V, U.S.A

"Streamline's dedication to technology, people and process sets a new standard for how global game development can be achieved, and the Streamframe platform made it possible for the Street Fighter V team to work from around the world as though we were in the same room. Global IP development requires teams that push the boundaries of creative execution and Streamline did just that for us."

Feargus Urquhart

chief executive officer

"Streamline Studios has an amazing pedigree, and for Pillars of Eternity we really wanted an outsourcing partner that just got game development, could produce quality content while being fully transparent.”

Mark Rein

Vice President

"Streamline Studios is one of our key external providers of digital content for Epic. We're pleased with the great content they've provided for games such as Gears of War and the Unreal Tournament series."

Matt Flegel

Art Director

"The interaction between Volition and Streamline Studios has worked great. Having the extra man power has really helped us develop an extremely detailed city, and create very unique and great looking area."

Sara Guinness

Senior Producer

“Streamline’s top-notch art staff and technological know-how resulted in deliveries we highly anticipated not only for their milestones but for their beauty. The Streamline team worked both with a truncated timeline as well as a very particular client, and we would absolutely look forward to working with them on a future project.”

Javier Soler

Studio Art Director

"Embarking on our development, and switching out our engine technology, we came to realize the need for partners that could provide expertise in producing content for UE3. For this, we turned to Streamline Studios, who not only met, but exceeded our expectations, delivering fully engine-integrated models and environments on time and on budget."

Cliff Bleszinki

Former Lead Designer

"Streamline’s ability to work creatively and technically with our development team to cut to the core requirements of the project resulted in a highly effective production pipeline.”

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