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From 2006 to 2007, Streamline Studios created modular environmental sets for Unreal Tournament 3. From image references, Streamline concepted, produced, and integrated complete sets for usage by Epic’s designers. The high fidelity of the art content was a fun challenge that the Streamline art staff enjoyed taking on—providing efficiency and high realism at the same time. Modularity was used throughout the entire project—even elements for ‘hero’ statue pieces in the levels contained modular elements. You can see the results in the Asian and Human Urban levels in the final game.
View Unreal Tournament 3 Gallery
| Client: Epic Games Shipping Date: Winter 2007
Platforms: PS3 Xbox 360 PC
| Use the link below to learn more about the services that Streamline Studios provided for UT3: Full Service Solution
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Last Updated ( Tuesday, 25 March 2008 )
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