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James Bond 007: Nightfire |
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| Gearbox Software turned to us when they required high-end CGI work for what would come to be a landmark among Streamline Studios’ early projects. In eight tireless months the studio produced nearly 24 minutes of CGI while completing lengthy licensor approval processes and changes between final characters. This boundary-pushing project established the studio as a key firefighter for publishers and developers worldwide. Motion capture as well as morphtarget/keyframe editing was utilized for character interaction and facial animations. Real game environments were exported from the Half-Life 1 engine re-engineered and re-textured for use in the CG cinematics.
View James Bond 007: Nightfire Gallery Use the link below to learn more about the services that Streamline Studios provided for James Bond 007: Nightfire 3D Content Creation Animation Cinematics | Client: Gearbox Software
Shipping Date: 2002
Platform: Windows Apple Macintosh |
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Last Updated ( Monday, 22 October 2007 )
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