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Stefan Baier – Lead Designer PDF Print E-mail
Stefan Baier, Lead Designer, Streamline Studios

Stefan Baier, a founding member of Streamline Studios, serves as the company’s Lead Designer. Whether working on internal titles such as HoopWorld or content creation projects such as Gears of War, Unreal Tournament, or Saints Row, Stefan is responsible for designing, architecting, and managing all content pipelines at Streamline.

Mr. Baier has extensive understanding and experience in real-time game technology from all perspectives, including Art, Management, and Design, and has worked on over 20 game titles. He has seven years of experience in the games industry in a variety of roles including level and game designer as well as production head.

An accomplished level designer, Stefan is co-creator of ONS-Torlan, the hit vehicle map in Unreal Tournament 2004, and is sole creator of AS-Confexia. Mr. Baier got his start in the industry as one of the forward-thinking creators of The Gunman Chronicles, the first game mode to be released as a full retail product. Stefan has worked in Germany, the US, and the Netherlands, including a stint with Valve Software before he co-founded Streamline Studios in 2001.


 
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