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Digital Artist
| Job Type | Full-Time Employment |
| Department / Discipline | Art Department |
| Career Level | Any Level |
| Education | College Degree, or relevant experience |
| Location | Kuala Lumpur, Malaysia |
About
Streamline Studios is a leading digital content creator and developer of video games. The studios’ work has been featured in several platinum selling franchises including Gears of War, Unreal Tournament, Saint’s Row and Ghost Recon. We have received several internationally recognized honors and awards including Animago and the European Seal of Excellence. Our goals are to deliver our clients high quality content and to develop exciting new games across all platforms and genres. We invest into company growth, the careers of our employees, and cultivate relationships within the development community.
In the Art Department we are responsible for creating 2D and 3D digital art according to predefined specifications. Our goals are to maintain the highest production standards and visual fidelity possible to satisfy the needs of our clients and our co-production partners alike. We believe in cultivating skills, adapting to new technologies, and participation in art communities.
Your role:
As Digital Artist, you’ll be working within a team of other skilled artists and developers to create videogame art of triple-A quality. You will collaborate with our Art Directors to help your team succeed in making great art according to pre-defined art specs while maintaining high quality standards.
You will work closely with the Art Director and Production Department on continuously growing and improving your skills. You will also help your team members to learn, and discover new skills and techniques.
To succeed in this role you need to have a good feeling for aesthetics, and proficiency in at least two of the three following disciplines: concept development and/or 3D modeling and/or texturing. In addition Digital Artists are expected to keep their skills current, and are encouraged to grow additional skills to become proficient in disciplines beyond concept creation, modeling and texturing.
Responsibilities:
- Creating high quality art in 2D and/or 3D
- Maintaining high quality standards in your work
- Working in a neat and organized fashion
- Working well with your co-workers from the art department and other departments
- Continuously learning and improving your skills
- Creative and responsible; ability to meet goals and commitments
- Helping your team succeed
Requirements:
- Art Degree, relevant experience or simply a great portfolio
- Experienced with 3DSMax (or Maya) and Photoshop
- A passion for the games Industry and video games
- Must be willing to learn, expand, and grow into higher roles
Pluses:
- A solid foundation in traditional art is a bonus
- If you have already worked on a shipped title
- Animation skills are a bonus
What we have to offer:
- Competitive salary and benefits
- Ability to work on international high profile games across multiple platforms and genres
- Ability to work in a highly creative environment with industry veterans
- Career Paths within the organization
How to apply:
If you think you have what it takes and want to see your art utilized in platinum selling titles played by millions of gamers worldwide, this role is for you.
Please send your application consisting of a letter of motivation, your resume, and the URL of your online portfolio to: work[at]streamline-studios[dot]com
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